Not sure, but it's possible that trying to load a new series before load the base install causes issues because the new series still use the base install's models. Then I backed out and reinstalled the other series mods, and they all worked fine when loaded the game. So I removed everything, installed the 1.7 mod, dropped the v1.9 on top of that, and then booted up the game and the cars showed. ![]() But for some reason had the thought that might be causing a conflict. I installed them all at once, like I had been doing other mods. one other thing I did was remove all of the other EEC GT3 series mods I had downloaded. Inside the EEC_GT3 folder there are now all the vehicle directories and two. Then loaded the game, and the cars were there. Other than that, all I did was move the HeadPhysics.ini file from outside the EEC_GT3 folder to inside it. ![]() Make sure you download and install the texture file. I placed EEC_HeadPhysics in GameData > Vehicles > EEC_GT3, but I still get to see the pace car only.
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